Having built three luxury apartments for my virtual Micropolis, I decided it needed a bit of scene-setting. So I started designing Waterfront Wharf And Harbour which would look perfect in front of the high rises behind.

I deviated slightly from the Micropolis Standard, by lowering the level of the water to just one plate above the very bottom. This gave me the opportunity for a few more level changes from the street down to the Marina. I fudged the joins on three sides to still have the 3-hole Technic bricks in the right place, but the lowest open side won’t have any connection points to other modules. I’m fine with that…

The old Wharf has had its outbuildings refurbished into a Seafood Restaurant, but the pier is looking a bit dilapidated still! Best not go for a stroll along it after dinner.
The Harbour Master has a little hut in the middle where he can observe the folks on the beach – dispatching the life guards if necessary, and also have an overview of the boats coming and going from their berths in the Marina. A treacherous stretch of rocks has a little lighthouse to warn marine traffic not to stray too far.